A metaverse can be defined as a virtual world where users can interact with a computer-generated environment and other users, facilitated by virtual and augmented reality headsets. The metaverse market may reach $783.3 billion in 2024 vs. $478.7 billion in 2020, representing a compound annual growth rate of 13.1% based on analysis by Bloomberg Intelligence.

Many may see the metaverse as a joke, but it has the chance to reach a market size of 2.7x of just gaming software, services, and advertising revenue due to the opportunity it has to encapsulate live entertainment such as concerts and sports events. When it comes to keeping track of publicly-traded companies involved in the metaverse across classifications such as computing, networking, virtual platforms, interchange standards, payments, content services, and hardware

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